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Trick or Treat Street - CoMmunity Create Event

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  • #16
    Hello! After doing a few more big edits today and yesterday I decided to finally enter for the small prize. I didn't think I'd deserve it with my first version, since everyone else's are so amazingly awesome! But now that I've put so much work into my house I thought I might as well. Have had tons of fun doing this event! This event inspired to create quite a few new assets (all public if you care to use them yourself!) and anything that gets my creative juices flowing like that is sure to be a great event. Thank you again for the fun!

    Link to my house as an element: https://indreams.me/element/oiwgTNikNis

    Link to my house in a playable scene with puppet: https://indreams.me/scene/dMvKSMPttiy

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    • #17
      Update on my house: showed my house to my buddy Andy-Boy123 and we had different opinions of whether or not the bats should respawn. i liked them respawning, he didn't cuz originally when they left the tree, the blinking eyes were gone too. So I just added a bunch of spaghetti logic (very unorganized wires) and after several trials and error seem to have it working at a compromise now! The bats leave, are gone for the full length of the timer (12 seconds) and then respawn, eyes included. Whew. Need a break and a coffee now!

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      • #18
        Alright, here's mine.

        https://indreams.me/element/otfdKpbotfdKp

        It's simple, but I hope that you guys still enjoy it. ^_^

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        • #19
          Okay, here's a link that actually works.

          https://indreams.me/element/otfdKpbMBHL

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          • #20
            Originally posted by Pookachoo View Post

            Couple small issues, I should be able to fix these but you’ll have more control if you’d like to update yourself:
            The player can’t see what’s happening in the garage, so I suggest editing the cameras or adding one for that area.
            Button prompts are not easily visible, I suggest making these larger or changing camera angle to make them more visible, or simply have your timelines start on their own when then Trigger Zone is activated by the player.

            Okay, i added in cameras, and even made the fence interactable...

            I was tempted to add more camera angles (Like hit circle to toggle camera angles at the front door), but I'm very new to creating in Dreams still and have no idea what I'm doing so I just kept it very basic.
            Last edited by Raku; 20 October 2020, 05:22 AM.
            I also go by MySummerJob and I Stream.

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            • #21
              I think you already have mine included but wanted to post it here just in case. Thanks for hosting this great community event.


              https://indreams.me/element/oiPBCpszAfq

              Mr_Rob0t_init1

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              • #22
                Originally posted by TheOnlyRobie View Post
                Okay, here's a link that actually works.

                https://indreams.me/element/otfdKpbMBHL
                Oh wow! I love the colors in yours! Looks so good! Can't wait to trick or treat there!

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                • #23
                  Just uploaded my one

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                  • #24
                    My message didn’t post properly lol
                    Last minute Dorien as always. Only spent 2.5 hours on it, but was really enjoying myself
                    oooDORIENooo's Trick or Treat Street House is a creation made in Dreams.

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                    • #25
                      Originally posted by Dorien View Post
                      My message didn’t post properly lol
                      Last minute Dorien as always. Only spent 2.5 hours on it, but was really enjoying myself
                      If you’d like to add your name to the Text Displayer on the house you can do an update, otherwise I’ll just mention you in the credits

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                      • #26
                        here is my submission https://indreams.me/element/ocJgxFfDBhU

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                        • #27
                          Thanks to everyone who participated in this! It was a bigger turnout than I’d expected
                          Ill be taking the next few days to put this finished project together and hope to have it out this weekend. Most of your creations include a prize bubble, for those that don’t I’ll be adding a prize bubble so the players have something to pick up at every house/yard. These added bubbles will contain extra props I’ve made to fill out the scene.
                          After the project is released, we’ll get on with that small prize drawing

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                          • #28
                            OMG I just looked at the thumbnail for Dorien's house on indreams.me and the colors are soooo cute!!!!!! EEEEE! gonna go nuts over these houses you guys!

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                            • #29
                              Alright here’s the main event! https://indreams.me/dream/mBvHHQZYSjV
                              I did find in the later stages of play testing that a couple creations needed some camera adjustments to keep it multiplayer friendly. I’ll explain in more detail later but right now it’s time for bed.
                              If anyone finds issues please let me know

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                              • #30
                                Originally posted by Helix View Post
                                Hi, here's my house. Theres a bunch of prizes to collect and things interact with or climb on.

                                https://indreams.me/element/oMEGECCCXMC
                                Looking forward to seeing everyones creations!
                                Cool creation!
                                In the final stages of play testing I found that some of the cameras were not working consistently and some were difficult to navigate with multiple players. Also the fireworks would not activate - turned out most of these issues were due to trigger zones being a little too small. I’ve corrected these issues and I think for the most part it’s still the way you intended. One more noticeable change I made was to the cameras inside the tower, I felt this was too challenging in multiplayer so I set up a tracking camera rig with the option to view top-down.

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