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  • #46
    Haha, yeah I should probably watch that one as well!

    Thanks again for the work and sharing it!

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    • #47
      Tick tock, tick tock. It's R15F o'Clock!



      This week we're having a look at:

      science city - kcon1111
      Sackbox in the cardboard - Shaka_Warriah
      THE SHIPYARD - PS-DB
      Escape from abandond mine - KukalkaPolska44
      Return to DaVinci's Hideout - firedragon5633

      It's an interesting mix this go about, and nothing that really burnt my toast, which is always kind of nice. Sackbox in the Cardboard picked up a lot of heat after we did the recording, but there's not too much to be done for that. Hopefully you'll find something that strikes your fancy and you can have a good time playing. As always, thanks for all the support, and have a great day!

      Behind the Curtains Stuffs
      i finally got to see Black Panther yesterday (though, to be slightly fair, it did only come out here two weeks ago). Once again, Marvel's managed their neat trick of taking a character i could give less than two figs about, and making them compelling; and wrapping said character in a rocking story. Writing that i was thinking of Ant Man and Guardians of the Galaxy, but thinking a little more on it, aside from Spiderman, there isn't a single major MCU character that i cared at all about when i was reading comics on the regular. And yet i've enjoyed just about every movie that i've seen so far. Damn, Marvel, how'd you work that one?
      Episode 016 is finished but for the PiPs, and i'm going to be working on wrapping those as soon as i get this post done. It was one of those rare soap bubble episodes where everything came together light and easy and without a bit of stress. That's...pretty unusual, truth be told. Not that putting together the episodes is some interminable slog, but usually at least one thing goes sideways.
      Dreams community creations look-ats at FeverdreamS
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      • #48
        Nice stuff man. I haven't seen Black Panther myself. I usually wait until they come out on DVD though, so it'll be awhile.

        Comment


        • #49
          Ohayo de gozaru! Tuesday Takeaway desuuuu!

          science city - kcon1111
          i think the visual presentation is what really brought this one up for me. The gameplay is solid enough, barring the occasional layer issue; it doesn't do anything radically different with the boost boots, but it gets the job done. The thing with the spotlights is an issue, and that one bit we see in the video can be really difficult to figure out where you need to be going. That's one reason why i don't use narrow beam spotlights in my hubs anymore. At the end of the day, though, i just really dug the frenetic-ness of the animated colour bits we see throughout.

          Sackbox in the cardboard - Shaka_Warriah
          This one is just straight up solid. The environment's great, and i love all the little interactions going on. Managed to pick up all the secrets this go about, and that was pretty cool. It's kind of surprising how much got packed in considering how little lag/load we ran into, though i suppose that's an effect of limited number of materials on hand. i also appreciated the little bits of animation they applied to the sackthing, that's not something we see come up all that often. i do wish they'd make the glue hazard bit a touch more clear, though. You can't really see what zones are safe, and you just have to kind of trust the level to land you where you need to be.

          THE SHIPYARD - ps-db
          i think i mentioned this in the episode, but THE SHIPYARD really ended up growing on me the more times i went through it, at least in the visual aspect. The gameplay still feels a little slight, though the sackthing section is pretty close to to a solid length. The inside of the wrecked ship is cool, and the underwater bit can actually be a touch tricky. The Oddsock section, though, could definitely stand to be beefed up just a tad.

          Escape from abandond mine - KukalkaPolska44
          Not really all too much to say about this one that i didn't say in the episode. The environment is pretty journeyman, but it does a decently good job hitting the right notes to give you a sense of place. i don't really get what the point of having the boost boots and the floaty fluid together, seeing as they're really just serving the same purpose. Though, in most cases, i don't really see the point of floaty fluid at all.

          Return to DaVinci's Hideout - firedragon5633
          i could probably used up the entire outro nitpicking this level, there are just so many little things that could be polished or changed to make for a better experience. i don't think it would have much purpose, though; as i don't think that was necessarily the point of making the level. One of the reviews for the level mentioned that it was made (as a team effort) in about 3-5hours, and i imagine the fun of team creation was what they were shooting for, and that's cool. Still...i kind of wish they hadn't used triggered tags for their creator credits, they just look kind of tacky (and this is coming from someone who uses them every week for the show).

          So...that's the that. Really, nothing here i would tell folks to not play, and a couple i would actively encourage y'all to look at. Glad you're finding these episodes fun. Thanks as always for the support and feedback, and have a great day!

          Behind the Curtain Stuffs
          Woke up at 4.30a. Went to bed at 12.30a. This is kind of suck, but at least it gave me time to get the takeaway done.
          So...work...a day's schedule is 8 40minute 4person classes anyone can reserve a seat in. Or a student can use 3tickets and get a one-on-one lesson. When i'm at my home school, those group classes will pretty reliably fill with a mix of students, and i'll have a handful of one-on-one lessons to balance it out. Part of the takeaway here is, i generally won't see the same student more than 2twice in a given day, and 3times in a given week is a rare max. That's at my home school, which has a pretty large population of students, and is in the middle of an office/commercial area. Since January, i've spent Sunday and Monday working at two...not so busy schools. Empty lessons are common, as are group lessons with only one student in them (which is an issue itself, because we get a per lesson bonus based on how full the lesson is. It's small, but it adds up at the end of the month). What i'm getting at is...i taught the same student, often by himself, eight. freaking. times in the last two days. Five times in one day. i....don't have a lot of patience for extended contact with people who are not my wife, to be honest. i'm just not that social. By the end of last night's shift, my blood pressure was kind of through the roof.
          About the show, i got levels recorded for episode 017 yesterday. i had a low-/mid-level migraine going on at the time, though; so i'm kind of dreading actually watching the recorded footage. i have almost no memory of doing it is all. i'm hoping that it's good enough to keep, because i'd be pretty salty if i had to scrap a full set-list because my brainmeats were too out of whack.
          Dreams community creations look-ats at FeverdreamS
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          • #50
            Yaargg! Back again for another Roughly 15 Minutes!



            This week we're having a look at:

            Oak Grove 2 - evik123
            Retro-O-Rama - Fr-silver-Fr
            Future Heaven Cloud - ScooterMix
            Dark Temple - RicKYyeA
            ~Trippy Dreams~ - genie400

            It's a fun set of levels, and i hope you find something that tickles your fancy in there. Retro-O-Rama and Dark Temple both picked up a bunch of heat after recording, so it was nice to be able to get to them before (though i do, selfishly, wish the heat had come after the episode went up). Thanks as always for all the support and feedback, glad you're enjoying this, and i hope you have a great day!

            Behind the Curtains Stuffs
            i hate the LBP text-censor, even if i understand why it's necessary. Still, malumphage is a cool word that i wanted in the episode, but nope, no dice there.
            i think this week's episode may be my favourite i've done in a while. i mean, i can't think of an episode i've walked away from disappointed with, but everything just kind of clicked with this one. The set list was really fun, putting things together was nice and smooth. It was really fun to have Frank and Mei back, it's been too long. Though Honoka and Manny have grown on me more than i expected, i'm going to have to think about how to juggle my secondary characters once we wrap up this little Jupiter storyline. Also, the hub really is just a modified version of the Monster Island one from last year (we hung a lampshade on that last week, i think), so it was a lot easier than my usual alternate hubs...though i kind of wish i'd made it one layer deeper, or at least had thought to extend it before recording last week's episode. Can't do it now, 'cause that'd make for a continuity error.
            Anyway, what i'm getting at is, life loves useless contrast, and no good fortune goes unpaid. Episode 017 has been straight up pulling teeth. Le sigh.
            This is still pretty early on, but it's never too early to get advice and thoughts. So, for the mid-season special episode, i was kind of thinking about doing a live stream? Maybe for about an hour? It'd only be worthwhile if folks would be able to join in, though, so is there a day and/or hour that's good for you? i've never done any streaming, so i'm going to have to look into exactly how it works from the PS4, but i've got two and a half months to figure it out.
            Dreams community creations look-ats at FeverdreamS
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            • #51
              Thank you man! Good stuffs!

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              • #52
                Thank you, Xero! Funny thing, that one Issac episode you retweeted a bit back? i think that's one of the few i've done where i actually talked about things that weren't just on-screen at the time (got into my impressions of Black Panther, and representation in film), thanks for that!

                Woop woop, Tuesday Takeaway yo.

                Oak Grove 2 - evik123
                Walked away from this one feeling a little less of it than when i'd done the plays for recording. i still don't think it's a bad level, but i can't say it's really got a lot of reason to replay, and there's not a lot to it that leaves an impression on you. It's kind of representative of the vast mass of levels that are competent, but not particularly great.

                Retro-O-Rama - Fr-silver-Fr
                Hadn't realized it when i was doing the show, but apparently this one's Fr-silver-Fr's first platformer, which makes it even more impressive. Managing to hit all the right notes as far as gameplay and pace, while being able to give it the right level of quirky charm is not an easy row to hoe. There are still, probably, a few more bounce pads than really necessary, but that's hardly the worst sin in level design.

                Future Heaven Cloud - Scootermix
                Eh...i didn't push through to the scoreboard this time around. Kept on getting hung up on hidden hazards, and that was really killing my enjoyment and motivation. Don't know why some creators insist on doing that, i guess it's over-familiarity with their own level's layout. i'd rather not think it's because they're jerks. So i'm not going to. Think they're jerks, that is. Ran into some new issues where i was jumping into the wrong layer, and then locked out of where i needed to be to progress, so there's that too. Really, the level could use a fair amount of polish.

                Dark Temple - RicKYyeA
                This is is still so good. i think it might be my favourite of the jungle temple-archetype levels i've played yet. Not too much to add, really. Oh, it was cool that RicKYeA didn't lean on that one song we always hear in these levels. i think they may use it for one sequence, but there's a mix of appropriate music throughout.

                Trippy Dreams - genie400
                This one's another little bit meh level. They use the dreams conceit to throw together a bunch of random materials/elements into the environment and...like i said in the level, that's never been how i dream. Maybe it is for other folks, i don't know. If you swapped out everything for cardboard, and just went on gameplay alone, there really wouldn't be any hook here at all. That's fine, i suppose; but the environment just isn't compelling enough to support the level on its own. Still, like Oak Grove 2, it's not a bad level; and i don't regret playing it.

                So that's the that this go around. Hope you gave a few of these a try and found something you liked. Thanks as always for the support, and have a great day!

                Behind the Curtains Stuffs
                So, yesterday someone left a bunch of comments on my profile that were just "AAAAAAAAAAAAAAAAAAAAAAAAAAA" except much longer. i didn't recognize the creator name off hand, so i went over to their profile. Found i had commented there back in the beginning of February, and i could not remember the context at all, or the comment, since they'd erased it. i thought, "mate, why'd you want to go and do that? Now i've got no idea what's going on here." i know i'm not in the habit of leaving rude or high snark comments on people, though i suppose it can depend on the reading, since they can't know my intent. Then i went back to my profile and deleted their comments (except for one that was "idk"), because 5 blocks of "AAAAAAAAAAAAAAAAAAAAA" are just plain ugly. Does that make me a hypocrite?
                Got episode 017 wrapped on Saturday, which is good. My niece and nephew were over, so i walked neph through the PiP process, which he was only mildly interested in, because he's getting into that "too-cool-for-school" age. Also, there was a Splatfest going on, so there was no tearing him away from that.
                Haven't had the chance to do an LBsP in a bit, which kind of sucks. It seems i'm busy with enough little, time-consuming things that i can't bundle up a block of 3hours to just put one together. Also sleep patterns are jank-city still. i worked yawning into the Intro of 017, because i literally could not stop. Like, it was supposed to be just one, and i was worried it'd sound fakey. But after tossing a bunch of takes for yawns in the wrong places, i figured, "The hell with it, just own it and move on." At least that wasn't an issue with the actual level recordings, but they'd been done about four days previous.
                Last edited by risu5_waffles; 26th March 2018, 11:27 PM.
                Dreams community creations look-ats at FeverdreamS
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                • #53
                  Good Morning, all! We're back again for another round!

                  Episode S2-017 - Quill


                  This week we're taking a look at:

                  Blueprints. - LiGeT_Epic123
                  Blue Metal - thefire1023
                  Dream World - kyzatom
                  Ship of the Gods - theelliyworkshop
                  >>Cosmoland.<< - Alos94

                  It's a pretty nice set of levels here, no real clunkers in the set. Hopefully there'll be at least one that you'll have a fun time playing. Thanks as always for all the support, and i hope you have a great day!

                  Behind the Curtains Stuffs
                  i think the real reason most "[earth monster]...IN SPACE!" movies are terrible is because they're later installments in faltering series that generally weren't all that great to begin with (i mean, i love Hellraiser, and Hellraiser 2 deserves more love than it generally gets; but we can all agree 3 was hot garbage). You could, i think, make the argument though, that most of the lead monsters are defined by their explicit interest in the main characters. Which is a stark contrast to the vast indifference of space, making them come off as rather small change in the scheme of things.

                  Trying to get a production schedule where i don't have to spend my entire Thursday in the house; which isn't a bad thing when the weather's crap, but is fairly disappointing now that the weather's getting nice. Haven't gotten all the kinks worked out yet. i did spend a few hours in the park having a mini-cherry blossom viewing (they are seriously nice looking this year). i did, however, not completely finish Episode 018. Too much of the week previous spent getting little things done, so i had to do all the intro set up and recording yesterday. Eh, we're getting there.

                  On that subject, we'll be wrapping up the Jupiter storyline next week, which is nice. It's been fun, but i think i'm ready to get back to the main hub (i don't know why i decided to make the Io hub as dark as i did). Also, if you haven't read Kill Six Billion Demons yet, you really should. i mean, because it is honestly great; but also because next week's intro will make slightly more sense that way.

                  Spring is here. It'll be here for roughly a week, and then it'll be summer, which is fine by me.
                  Dreams community creations look-ats at FeverdreamS
                  LBP community creations look-ats at LittleBite-sizedPlanet
                  Come join us for streams on Twitch too!

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                  • #54
                    Ossu! It's been awhile, but we're back for another round, finally.



                    This time about we're taking a look at 大阪(Osaka) LOVER by bananaash. It's a weird little gallery level that does a...passable job of representing my adopted hometown, despite some flaws in visual presentation and design. Still and all, it's fun enough, and not a bad use of three minutes. Give it a look, and i hope you have a good time with it. Thanks as always for all the support, and have a great day!

                    Behind the Curtains Stuffs
                    Sorry, no time! Super busy here!
                    Last edited by risu5_waffles; 2nd April 2018, 04:17 AM.
                    Dreams community creations look-ats at FeverdreamS
                    LBP community creations look-ats at LittleBite-sizedPlanet
                    Come join us for streams on Twitch too!

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                    • #55
                      Ossu! Tuesday (but no, really, actually Wednesday) Takeaway time!

                      Blueprints. - LiGeT_epic123
                      i found the layer issues to be even more grating this time about; i just could not keep any kind of momentum going. The level itself has some neat ideas, and i really enjoyed the visual design. Still, getting thrown out of level by funky layer launchers was...not so fun.

                      Blue Metal - thefire1023
                      Yeah, this one was still pretty cool a third time around. On the other hand, i did find two or three more spots where you could get yourself tossed out of level, so that's not so good. i somehow managed to miss the quest again this time. It's like i skip a new secret bubble everytime i play.

                      Dream World - kyzatom
                      Yeah, this one's really really short, but i still had a great time with it. It caught that LBP1 feel really well, and i appreciate that. It's got way too many different materials than it needs, but that's fine enough. i just noticed this time around that there were some bonus score bubbles in there, so that was cool.

                      Ship of the Gods - theelliyworkshop
                      i still have no idea how to pronounce this creator's name; that comes up every now and then, and i always feel bad 'cause i prolly mangle the heck out of them when i do my recordings. The mechanical elements here are so well put together, you don't really notice how much of the level is horizontal running. It reminded me of that Water Works level by JazzyLouis that we looked at way back when, but this one was a bit less of a slog to get through. Still, i wish i knew what was going on with that yellow Vellociraptor.

                      >>Cosmoland<<>>The Chaotic Adventure<< - alos94
                      This one grew on me a bit from when i played last week, but the basic positives and complaints remain. Thinking about it now, it's a bit of a surprise how much alos94 got in here. Maybe this is one of those rare successful dThermo levels. i liked the hand-made music, too. Those score bubbles, though...that little *pin* noise they make when you pop them was getting right on my last nerve.

                      So, that's the that. Not all that much changed from when we put the video together. Hopefully there's something you found to have fun with. Thanks for all the support, and have a great day!

                      Behind the Curtains Stuffs
                      i have no idea what happened here. Woke up super-early yesterday, i knew it was Tuesday, and...i just completely forgot to do the Takeaway. i got a bunch of other stuff done, so that was fine, but it wasn't until about 9o'clock last night. So...apparently i've gone and lost brainbits or something.

                      Levels for episode 019 are recorded, and the hub is mostly ready for the intro; just have to put in some animations and get the cameras set and we'll be good to go. i should be able to have that part of the recording wrapped before work, and if things go really smoothly (read here: not at all likely, but still), we might be able to get PiP recordings and the outro done too. At the very least, we're on track to have things in the can tomorrow.

                      The cherry blossoms are almost all off the trees by now, but there's one tree right across from our apartment that's still got a bunch on it. It's a nice thing to have greet you for your morning smoke and coffee.
                      Dreams community creations look-ats at FeverdreamS
                      LBP community creations look-ats at LittleBite-sizedPlanet
                      Come join us for streams on Twitch too!

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                      • #56
                        Good morning, all! Back again for another shot!



                        This week we're having a look at:

                        Dentburg Castle - wafflebert
                        Rural Racer - Yell0wDrag0n749
                        Sticker World - rexinator5
                        The Ruins of Earth - ImDaH4tman
                        Dracula's Castle - Charlie7101991

                        We've got a nice mix of levels this go about; no regrets, and a couple of pretty fun ones. Hopefully one of them will catch your eye. Thanks as always for the support, and have a great day!

                        Behind the Curtains Stuffs
                        i've had the intro for this week's episode in mind since about the beginning of the season; if not exactly how it worked out, then at least the general shape of it. Was nice to finally get it into the show. Every now and then i'll get a scene or a gag that floats up in the back of my brainmeats that takes a good long while to actually use.

                        We actually got episode 019 finished up and posted yesterday, that's a little bit of a shock (especially because i spent all Wednesday morning doing Isaac videos, instead of working on R15F). It did help that there were fairly clear and well-blocked points for PiPs. This, as always, was completely unintentional; just kind of worked out that way. Every now and then, briefly, i kick around the idea of doing scripted outros. Then i think about the number of times i'll forget simple points i want to talk about, let alone trying to remember a 12-13minute block of language, and i figure i'll just stick with the off-the-cuff i've got going now.

                        For some reason, i got it in my mind to use my old LBP2 level for next week's title card. i guess i wanted to use something hanami-y, and i didn't really want to spend a bunch of time putting together something completely new. After an hour or so of bouncing back and forth with the US-store sub-account, trying to pick up whatever DLC i needed (also having to jump into the level on my main account, just to get a list-up of DLC used, since the "find DLC used" button was only showing me the stuff i already owned) i finally got a chance to play around with it. The logic i used in it (particularly the 20second intro) is basically a huge, kludgy mess, but you can see the seeds of what i use in R15F now, so that was kind of neat to see. i remember how long it took me to get working when i made it, i could probably put together the same scene in about 20 minutes now.

                        As a side-effect of being on the US-side PSstore, i ended up picking up the Afterbirth+ DLC for Isaac. i'd ended up holding off on it for some reason i can't remember at the moment...i think it took a pretty long while to come out on the PS4, and i'd only already got it on two systems...well, i guess it's three systems now (at some point i'd put a bunch of money in the wallet for the sub-account yonks back and promptly forgotten). Was nice to clear out one of the more difficult unlocks on my first try, especially since that one's been giving me a ton of trouble on the Switch. i...will play other games again...eventually...someday.
                        Dreams community creations look-ats at FeverdreamS
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                        • #57
                          Ossu! Another Quick bite for y'all, while i have a bite of soup/stew (which is it, exactly, i don't know).



                          Long story short, bruce-lee1947 dropped us a line to take a look at Destroy the Factory, and i'm glad they did. It's a huge jump in quality over their Pink Space, which we took a look at back in Roughly 15 Fresh-S1 episode 037 - Backstory. i had a lot of fun with this one, and i hope you do as well.

                          As always, thanks for all the support, and i hope you have a great day! Now, back to the soup(?).
                          Dreams community creations look-ats at FeverdreamS
                          LBP community creations look-ats at LittleBite-sizedPlanet
                          Come join us for streams on Twitch too!

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                          • #58
                            What fresh hell is this? A Tuesday Takeaway on a Tuesday?!

                            Dentburg Castle - wafflebert
                            Once you strip off the bells and whistles of the visual design, there's not really a lot of meat on the bones of this one. Still and all it was fun enough to revisit. i found myself a little more annoyed by that one checkpoint this go about, and for some reason the swing with the bounce pad got hung up on the bottom of the flaming pillar for a bit, but really, those are minor quibbles. i did figure out what was going on with that box at the end. There's actually a wall blocking that exit that the block in the box raises. Because of the camera angle, and how quickly i grabbed on to that block, i hadn't noticed the wall at all.

                            Rural Racer - Yell0wDrag0n749
                            Hope y'all jumped on this one when you had the chance, because it's no longer up now. i really wish folks wouldn't do that, but, on the other hand i can see if you need to free up space on your Earth, and you're not particularly pleased with the level. Or even if you're just not particularly pleased with the level. i guess it just gets my goat, is all.

                            Sticker World - rexinator5
                            i just like these kinds of levels, as far as visual presentation; this one does a better job in some ways than most, as the stickers aren't completely random, and there's some nice composite work and placement. On the other hand, there's a lot of invisible material blocking things off, and that started to get on my nerves a bit this go around. There's got to be a better way to keep players out of areas you don't want them. The cameras are kind of wonky as well, but that stood out on the episode, so nothing new there.

                            The Ruins of Earth - imdah4tman
                            Really liked this one, and while it was my number two in the episode, i think it's my number one now. i think it's because of it being a level in the vein of something we'd see in story mode. That is to say, it's nice and beefy, without being overlong; and it feels like you're kept active throughout. i think we run into a lot of levels that are, while good, a little light on the game side of things, like we see with Dentburg Castle up top. The bounce pads are still a bit of an issue, though; don't know what it is about bounce pads that makes them so touchy, but it does seem to show up every so often, doesn't it.

                            Dracula's Castle - Charlie07101991
                            For something as blocky and kludgy as this one is, i really kind of like it. i found a couple of new secrets this go about, and that was neat. The option as far as how to end the level was cool too. That's something i wish i would run into more often. The boss fight, though is still...i really don't know what's going on with that. Drac just sits there doing nothing. Could have at least had him moving back and forth, maybe firing a couple of shots at you every now and then?

                            So, that's the that. Would've been nice if Rural Racer had stayed up, but otherwise a good set of levels all around. Hope you found something in there you had a good time with, yeah? Thanks, all of you, for the support and the feed back, and i hope you have a great day!

                            Behind the Curtains Stuffs
                            Hey! Still really busy!
                            Last edited by risu5_waffles; 9th April 2018, 10:01 PM.
                            Dreams community creations look-ats at FeverdreamS
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                            • #59
                              Ossu! Coming back at you for another shot!

                              [video]https://youtu.be/g0ldlKGu5lE[/url]

                              This time around we're having a look at:

                              Block world - GlitchMaster7
                              The wooden place of creativity - trickyomicky
                              Tena Sedre's City - AyrtonJensen1
                              Simple Cardboard Platformer - FRIZZY233
                              strange temple V2 - popntwinbee

                              It's a pretty fun set of levels, and again, nothing i regretted giving time to. Unfortunately, trickyomicky seems to have pulled their level down, so that's kind of odd, but the others are definitely worth a play or two. Thanks for all the support folks, and, as always, have a great day!

                              Behind the Curtains Stuffs
                              Yesterday was a bit of a dead day; just in a bad mood so i spent all day walking. Also sat down to watch Dave Made a Maze. So, not exactly a constructive use of my day off, but at least it was enjoyable.

                              Tried to wake up this morning to watch lsrs's live stream, which for me starts at 2.30am. Well, there was also the option of staying awake until then, but i didn't think that was entirely likely. So, went to bed early, set the alarm for 1am, so's i'd have time to make some coffee and get my brain functional. Aaaand...of course i slept through it. Well played body, well played. [edit to add]The stream got cancelled due to sickness, it seems, so that worked out kind of OK? i guess?[/eta]

                              Have the house to m'self for the next couple of days, so aside from work, i should have more than enough time to get myself back on production schedule for episode 020. A couple of decisions i have to make for it anyway, there's one level i'm a little iffy on including.
                              Dreams community creations look-ats at FeverdreamS
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                              • #60
                                Neat episode, I enjoyed it a lot.

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