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  • Your Dreams set-up

    I was just wondering if any dreamers had any insights or observations that would help in improving the dreams experience through the set up you use?
    Were you using a TV or monitor? What type? Speakers or headphones? What sort of distance away from the screen? what was your preferred controller, Dual shock or Moves?
    What in-game control preferences did you find beneficial? PS4 or PS4 pro?
    I was using PS4 and Samsung 55"TV, creating with the dual shock...I wondered if using a desk/monitor set up would be easier, maybe countering the imp drift and improving the accuracy? any thoughts folks?

  • #2
    I used an old 500g PS4 with 40” Sony tv and no additional speakers, sometimes headphones. I mostly used DS4, more with Moves near the end of beta. I had problems with the Moves when I was too close to the tv, which had also happened in VR. I find right around 7ft distance from the camera is best. For DS4 I sit on a sofa, Moves I prefer to sit in a chair - more upright posture makes it easier for me. One problem with motion controls in general I find is getting sore wrists, and for me that’s gotten better with a little practice in short intervals.
    I have used a DS4 creating in LBP while sitting at a table and that was okay, I don’t think I’d fancy it with motion control. But Mm said they’re doing a motion free control scheme as well.
    We’re considering a PS4 Pro so I’m also interested in what experience creators have had

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    • #3
      Originally posted by Pookachoo View Post
      I have used a DS4 creating in LBP while sitting at a table and that was okay, I don’t think I’d fancy it with motion control. But Mm said they’re doing a motion free control scheme as well.
      We’re considering a PS4 Pro so I’m also interested in what experience creators have had
      I actually injured myself in the beta, a combination of playing too long without breaks and the awkward positions the motion control was making me use.Hopefully the non-motion control option is at the top of MediaMolecules list to implement in Early access or soon after launch.
      It may sound a little over the top to be considering set up and equipment investment but I figure I'll be dreaming for at least 10 years so why not make the most of the experience. Was considering getting a PS4 pro too but I have a feeling PS5 is a lot closer than SONY are letting on

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      • #4
        I was wondering this myself. I do not have a camera or a move. Wondering if it's worth the investment. The damn imp movement with the built in motion sensor on the regular contoller is a pain in the ass and I cant seem to get the hang of being accurate with object placement.

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        • #5
          The move controllers are excellent for creating, just got to mind that you can rotate before you place/sculpt then it's easier on the wrists. I use the pad for fine tuning logic and testing/Playing levels as the moves are utter pash. Plus the moves don't drift as you have triangulation! Aand the moves have shortcuts that are waay handy. A combination of both is best imo.

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          • #6
            I use the move controller. Always in trouble about the position in Dreams but I will not change !

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            • #7
              I personally have preferred the DS4 so far. ...in combination with the grid scale hotkeys it offers, I get all the precise placement I need though focus can be a problem when editing stamp shapes.

              My TV time is somewhat limited though, so I've done a lot of my creating with the Vita in remote play actually. The Vita screen is brighter than my TV too. It does sacrifice R2 and L2 pressure sensitivity but I don't find I use that much anyway, in my creations anyway. I got a grip case for my Vita that at least makes R2 and L2 easier to press (shaped like the DS4 triggers)

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