Announcement

Collapse
No announcement yet.

About Texture Creating And Sharing

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • About Texture Creating And Sharing

    I thought I'd post this short exchange between myself and Marcos on Twitter:

    1: https://twitter.com/marcoshealey/sta...04734045585413

    2: https://twitter.com/marcoshealey/sta...11593130098689

    It's not there at the moment but it appears it's something they're working on for the future.

  • #2
    Good, so it’ll possibly be a sticker, but with texture. Wonder if it’ll be UV compatible if so. Good sleuthing Gribble!!
    Whoa

    Comment


    • #3
      Huh, wouldn't have thought about the sticker functionality like LBP where strokes wrap around when placed. That would speed things up a lot! Hope it gets implemented in the future, though it's not mandatory.

      Comment


      • #4
        Making texture like stickers in LBP for the sky for example is something I use in LBP. I hope stickers like in LBP can be added.

        Comment


        • #5
          Originally posted by mdkd99 View Post
          Making texture like stickers in LBP for the sky for example is something I use in LBP. I hope stickers like in LBP can be added.
          I feel it's a 'must have' considering there are no textures in Dreams. Of course anything that can be attached to a flat surface is already possible but we need to be able to create textures that auto wrap.

          Comment


          • #6
            Wrapping textures can be difficult - not saying o can’t happen, but I’d be okay with that as an update later on
            In LBP stickers worked well on flat surfaces, and sometimes did okay on the front side of a curved surface, but wrapping over a fully 3D shape and looking good from all angles is more than what LBP could do.
            Join the DreamsVerse.com PS4 Community!
            find it through psn Pookachoo

            Comment


            • #7
              I agree, but based off of what they say textures are in this game, they actually are closer to 3D objects. I think it will be easier for them to implement this than other things they've implemented, but I'd give them a few months to see it in the game after release.

              Comment

              Working...
              X